Virtual Worlds, Mirror Worlds, and the Merging of Reality and Gaming
This presentation will cover a host of emerging issues, legal and otherwise, that will confront developer of video game worlds (and other virtual worlds) move ever closer to mirroring real life. In addition to a general overview of virtual and mirror worlds, this presentation will explore in-depth the emerging ramifications of mirroring buildings and other aspects of real life in realistic high definition, as touched on in the recent Grand Theft Auto "Pig Pen" lawsuit. Finally, I will cover user-generated virtual world content and the problems of digital circumvention measures in perpetual virtual worlds such as World of Warcraft.
Speakers
- Douglas KenyonHunton & Williams
Doug Kenyon practices intellectual property law, antitrust law and general commercial litigation. He initiated the development of a distinct trademark and copyright practice within the firm in 1980. Since that time, he has represented domestic and international clients on a wide range of intellectual property matters, including the acquisition, maintenance and licensing of intellectual property worldwide, the protection of intellectual property through anti-counterfeiting, infringement and cyber-squatting litigation and the development of intellectual property law and policy.